Dec 15, 2006, 05:37 PM // 17:37
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#1
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Dervish Avatar Idea
For those of you who don't have NF, dervishes have elite forms call avatars that allow them to take on the form of one of the deities. While they are in that form, they get a number of bonuses for the duration.
What I'd like to suggest is that give their avatar skills a skill you can only use while you are in that avatar form. Meaning once the avatar is activated, it's spot in the skill bar is replaced by the skill that you can use for that avatar (and it should be elite quality). For example, balth might give you a powerful attack, Dwayna might give you a heal spell, or Lyssa might give you an interrupt spell or a hex of some sort.
Another suggestion would be that perhaps a few of the skills have alternate effects when you are in an avatar form. It shouldn't be many, maybe 3 change per form. So for example, some of your dervish healing spells get a little better with dwayna or any skill that has grenth in its title gets a boost when you are in grenth mode. I think this would be good because it would encourge people to build around their forms a little more.
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Dec 15, 2006, 05:42 PM // 17:42
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#2
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La-Li-Lu-Le-Lo
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People already build around thier Forms...
I don't know, this seems like it'd cause a bit of an even bigger rush to [wiki]Avatar of Grenth[/wiki] Dervishes. They are all quite powerful as they are... How do you propose to keep them balanced if they have even more abilities?
__________________
Stay Breezy
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Dec 15, 2006, 06:01 PM // 18:01
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#3
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Would seem to be overpowered, your basically taking a perfectly fine elite...and adding another elite to it.
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Dec 15, 2006, 08:05 PM // 20:05
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#4
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Academy Page
Join Date: Jun 2006
Guild: Life With The Thrill Kill Kult [Kult]
Profession: R/
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/notsigned
It's a long-duration elite that gives the character a big boost. To have it then chain-trigger a *second* ability you could use would be a little much in my opinion.
Should warrior elite stances be replaced during their duration with a corresponding ability? Perhaps the Flesh Golem could change into something else while you have a flesh golem in play? Or Elemental Attunement could change into a glyph while it's active?
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Dec 15, 2006, 08:26 PM // 20:26
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#5
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Wilds Pathfinder
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I would rather see them weaken avatars and make them a permanent form rather than a skill with duration.
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Dec 15, 2006, 08:32 PM // 20:32
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#6
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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I would like to see avatars in towns.
/avatar of dwayna emote anyone?
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Dec 17, 2006, 07:24 PM // 19:24
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#7
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Ascalonian Squire
Join Date: Nov 2006
Location: On the other side.
Guild: New Order Dexworld
Profession: N/Mo
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Totally /signed for Avatars in towns. I wanna do the bark-covered Ranger dance in towns. /notsigned for changing the Avatars. I play a Dervish and know how broken it would be to buff Avatars any more than they already are. I would like to see some non-elite forms though.
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Dec 17, 2006, 07:46 PM // 19:46
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#8
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Dervish Forms don't need to be buffed. They're already powerfull, and can't be removed.
I think that there should be non-elite forms in the next chapter (seeing how they have assassin skills in Nightfall). They would propably be something small, like...um...Avatar of Warthog?
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Dec 17, 2006, 08:21 PM // 20:21
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#9
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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[10]energy - [2]casting - [10]recharge
Avatar of Foe Form. For 15..43 seconds, you cannot be the target of enemy hexes. This skill is disabled for 80 seconds. (Attrib. Mysticism)
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Dec 17, 2006, 08:36 PM // 20:36
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#10
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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/notsigned
Avatars already have their unique skill integrated into their form. They don't need anything else.
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